Continuing on that whole trend of futuristic game action that is new approach of the single-player campaigns, of course it makes sense that the multiplayer part of “Call of Duty: Black Ops II” would involve futuristic war game action as well. I was just hoping, well, that it didn’t. But I guess we’ll just have to adapt to it, because it doesn’t look like Treyarch will be going back to its “Black Ops” roots after this, which is a crying shame, as I think there were plenty of decades (the ’80s and ’90s, for instance) that could still have been explored in subsequent sequels. Why such a huge jump anyway? Beats me.
Pushing the boundaries of what fans have come to expect from the record-setting entertainment franchise, Call of Duty: Black Ops II propels players into a near future, 21st Century Cold War, where technology and weapons have converged to create a new generation of warfare between old and new foes. In this conflict, the mechanized creations of men reign supreme, facing off against each other as their creators stay safe and unconflicted, and in the process grow ever softer. In this scenario an important question will be asked: What happens when enemy steals the keys? To understand such a possible future, you must understand where you have been.
The game itself won’t land on all the platforms until later this year, November 13, 2012, but until then, check out what you can expect from its multiplayer. It actually kinda looks a hell of a lot like “Modern Warfare 3”, which, honestly, I’m not all that big a fan of. Your mileage may vary.