James Cameron’s “Avatar” is still worlds away, but that won’t stop geeks like myself from getting excited about it. The latest news on the film is that French gaming company Ubisoft will make a game for “Avatar” for a May 2009, when both the game and the movie will come out at the same time. The movie is classic James Cameron: an epic science-fiction actioner that will require new filming technologies, and if it does half of what “T2” did for the film industry, will revolutionize CGI filmmaking for years to come. The movie is described as such: Set in the future, and concerns Jake, a paraplegic war veteran, who is brought to the alien planet Pandora, which is inhabited by the Na’vi, a humanoid race with their own language and culture. Those from Earth find themselves at odds with each other and the local culture.
More about the movie and its translation into game via Variety:
“Avatar’s” creative team has been thinking about a videogame from the project’s inception and were eager to find a partner who could translate the setting, tone, and characters.
“It was very important to [Cameron] and the rest of us that the universe of ‘Avatar’ be expanded and give game players opportunities for new experiences,” said producer Jon Landau.
He added that because so much of “Avatar” is being created digitally, those assets can be used directly by the vidgame’s creative team, which will be one of Ubisoft’s internal developers.
Due to the huge amount of technical work going into “Avatar,” which will be shot entirely in 3-D, and the small amount of top release dates, Fox claimed Memorial Day weekend 2009 for the pic earlier this year.
“Avatar” already has a cast that includes Sam Worthington as Jake, Zoe Saldana, Laz Alonso, Sigourney Weaver, Joel Moore, and a rumored part for Cameron (and genre) favorite Michael Beihn.
“Avatar” would also be Cameron’s first full film since 1997’s “Titanic” over 10 years ago.
2009 can’t come fast enough.