Michael Bay Enlists in Tom Clancy’s Ghost Recon Movie Adaptation

Tom Clancy's Ghost Recon Game

Gaming developer Ubisoft is making a really big push to get their games into Hollywood, as slow-going as that seems to be at the moment. Still, they’ve managed to attach some pretty big names to some big titles, Tom Hardy set for “Splinter Cell” and Michael Fassbender on “Assassin’s Creed”. Both of those titles are still gestating, which is something Hollywood does really well.

The company is now in talks with explosions master Michael Bay to not only produce, but also possibly direct their “Tom Clancy’s Ghost Recon” game-to-movie adaptation.

So what’s “Ghost Recon” about? Jean Julien Baronnet, CEO of Ubisoft Motion Pictures explains:

These guys don’t belong to any specific organization. They’re in the field where the U.S. troops are not supposed to be. It’s a small team with very strong personalities and very specific skill sets. They’re using weapons nobody knows about but it’s very grounded. It’s not sci-fi.

Basically, like a more sci-fi-ish version of the “Call of Duty” games, from the sounds of it.

Ubisoft is taking a hands-on approach to their properties (probably one of the reasons why their films are taking so long to get made), and plans to hire a screenwriter by this month so Bay and company can start casting the movie by July. If Bay likes the script, he’s got the option to direct it, and Ubisoft sounds like they’re really hopeful he will.

Bay, meanwhile, has “Transformers 4″ on his plate, so even if he does decide to direct, “Ghost Recon” will be on the back burner for some time.

Here’s a live-action “Ghost Recon” short film that Ubisoft made last year:

Via : Variety



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Editor/Writer at BeyondHollywood.com. Likes: long walks on the beach and Kevin Costner post-apocalyptic movies. Dislikes: 3D, shaky cam, and shaky cam in 3D. Got a site issue? Wanna submit Movie/TV news? Or to email me in regards to anything on the site, you can do so at nix (at) beyondhollywood.com.

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