Michael Fassbender Says Assassin’s Creed Flick Will Respect the Games

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Assassin's Creed (2015) Movie Image

When video games are transformed into movies, it’s rarely a good thing. Of course, that really depends on your taste in cinema. I myself am particularly fond of “Super Mario Bros,” “Double Dragon,” and “Silent Hill,” but I’m acutely aware of the fact that they’re not exactly top-shelf cinematic experiences. However, playwright Justin Kurzel and Michael Fassbender are hoping to shake things up with their adaptation of the wildly popular “Assassin’s Creed” franchise. Can they pull it off? For their sake, let’s hope so.

Instead of taking the concept and running wild with it, Fassbender said they want to respect the game more than anything else. Since video game fans are a decidedly vocal bunch, the last thing they want to do is irritate the fanboys. Because fanboys are mean, vicious, and unforgiving. I should know… I’m one of them.

Fassbender seems extremely thrilled about the Assassin’s Creed adaptation.

There’s so much cool stuff in the game that we’re actually spoiled for choice in terms of what we can use and what we can’t, but we also want to bring new elements to it and perhaps our own version of things that already exist in the game. But we’re definitely making a feature film, and we’re approaching it as a feature film, as opposed to approaching it as a video game. But I love the world. I don’t really play that many video games, but when I met up with the guys from Ubisoft and they started to explain this whole world and the idea of DNA memory — you know, I think it’s a very feasible scientific theory. I just thought, “This is so rich,” and about the possibility of it being this cinematic experience. So I’m really excited about it, and we’re working very hard to make sure that we’ve got the best and most exciting, original package.

“Assassin’s Creed” fans will have an opportunity to check out the big-screen version of the game on August 7, 2015. As if you didn’t already have enough to watch next year.

Via : IGN

Author: Todd Rigney

Todd was raised on a steady diet of Hollywood blockbusters, late-night Cinemax programming, and USA’s “Up All Night,” which may explain why his taste in movies is more than a little questionable. When he isn’t providing news and reviews for Beyond Hollywood, he can be found lounging lazily on his couch, perched in front of his television, or dwelling in places where direct sunlight can be easily avoided. He's happily married, in his 30's, and totally badass. If you'd like to reach Todd, you can follow him on Twitter or send him email/scoops to todd (at) beyondhollywood.com.
  • Aegon the Conqueror

    Well seeing how Ubisoft has the final say on everything from budget to director to cast I’m thinking this will be the movie that breaks the game adaptation curse.

    • http://www.beyondhollywood.com/ Dedpool

      LOL. Well as far as I’m concerned Street Fighter: Assassin’s Fist did that first even if it was a web series. I’d have to say there atre a few that escaped the curses full wrath. Mortal Kombat, Tomb Raider flicks (weren’t horrible), Final Fantasy Advent Children to name a few were good.

  • schnydz

    Cool. And I’m still waiting for Legendary Pictures to start moving on that Mass Effect movie. I mean Star Trek and Star Wars are great and all, but come on! The ME universe is soooo ripe for the picking.

    • http://www.beyondhollywood.com/ Dedpool

      Yeah it’s pretty much everything we love about both those franchises, but with a darker tone, and sci-fi elements not present in those movies. GoTG showed audiences are ready for a new space opera if done well.