Michael Fassbender Says Assassin’s Creed Flick Will Respect the Games

Assassin's Creed (2015) Movie Image

When video games are transformed into movies, it’s rarely a good thing. Of course, that really depends on your taste in cinema. I myself am particularly fond of “Super Mario Bros,” “Double Dragon,” and “Silent Hill,” but I’m acutely aware of the fact that they’re not exactly top-shelf cinematic experiences. However, playwright Justin Kurzel and Michael Fassbender are hoping to shake things up with their adaptation of the wildly popular “Assassin’s Creed” franchise. Can they pull it off? For their sake, let’s hope so.

Instead of taking the concept and running wild with it, Fassbender said they want to respect the game more than anything else. Since video game fans are a decidedly vocal bunch, the last thing they want to do is irritate the fanboys. Because fanboys are mean, vicious, and unforgiving. I should know… I’m one of them.

Fassbender seems extremely thrilled about the Assassin’s Creed adaptation.

There’s so much cool stuff in the game that we’re actually spoiled for choice in terms of what we can use and what we can’t, but we also want to bring new elements to it and perhaps our own version of things that already exist in the game. But we’re definitely making a feature film, and we’re approaching it as a feature film, as opposed to approaching it as a video game. But I love the world. I don’t really play that many video games, but when I met up with the guys from Ubisoft and they started to explain this whole world and the idea of DNA memory — you know, I think it’s a very feasible scientific theory. I just thought, “This is so rich,” and about the possibility of it being this cinematic experience. So I’m really excited about it, and we’re working very hard to make sure that we’ve got the best and most exciting, original package.

“Assassin’s Creed” fans will have an opportunity to check out the big-screen version of the game on August 7, 2015. As if you didn’t already have enough to watch next year.

Via : IGN